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Sci fi pistole 3d model with PBR texture

This project is a high-quality Sci-Fi Pistol created as a hard-surface weapon design for games and cinematic environments. The goal of this project was to design a futuristic handgun that feels both functional and technologically advanced while maintaining realistic proportions and surface details.

The model was created in Autodesk Maya using hard-surface modeling techniques, focusing on clean topology, sharp edges, and mechanical detailing. The weapon design includes futuristic panels, energy vents, and layered mechanical components to give it a believable sci-fi aesthetic.

The texturing was done using a PBR workflow, ensuring realistic material response under different lighting conditions. Materials include brushed metal, painted metal, rubber grip, and emissive energy components that enhance the futuristic look of the weapon.

This asset is suitable for games, cinematics, and real-time rendering.

Software Used

Autodesk Maya – Modeling

Substance 3D Painter – Texturing

Marmoset Toolbag / Unreal / Blender – Rendering

Texture Maps (PBR)

Base Color

Roughness

Metallic

Normal

Ambient Occlusion

Emissive

Features

Clean topology

Game-ready asset

High-quality PBR textures

Detailed hard-surface design